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TextRenderer.DrawText does not honor alpha

Topics: Developer Forum
Jul 29, 2006 at 5:18 PM
Has anyone seen where the color used in

TextRenderer.DrawText has an alpha of less than 255 but the DrawText method ignores it?

The GDI+ method DrawString does honor the alpha value. The GDI method uses a brush but the alpha value is set at the color level before being added to the brush. The DrawText method uses a color but again the alpha is set in the color before being passed to the method.

Thanks,
scorn
Aug 23, 2006 at 4:08 AM
it's ture, seems like we can only use DrawString() if we want to use alpha
Aug 23, 2006 at 2:09 PM
TextRenderer also will not rotate the text. You have to create a bitmap and rotate the bitmap. The same technique can be used to have the text use a alpha setting but I wish the class would just work better.